Sound is the tremor of the soul. Our audio team, led by musicians with experience in film scoring, refuses to use canned sound effects. To record the sound of a dragon flapping its wings, we recorded the rustling of a leather tent in the wind; for the sound of a futuristic weapon charging, we mixed the current from a Tesla coil with the low moan of a whale. We imbue games with a unique auditory spectrum, allowing players to “see” your world even with their eyes closed.

